KOE was conceived as an object that would promote interaction between two individuals and an object. It was taught as a communication gadget in which one user could leave a message whenever they pleased, and a second person could hear it. A kind of message in a bottle thing, but for the XXI century. The main objective was to create an object that could become a living space and made people interact with each other.
Users would record their voice through a recorder and using Arduino technology, the second user could hear the message after an interaction with the object. It was important to create an intuitive object that left no doubt about how it had to be used.